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Best things of industrial design are the things that we don't realize
were designed.
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When we wake up, everything in our world was designed.
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“Every object tells a story, if you know how to read it"- Henry Ford
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The goal is to improve people’s everyday life without them even knowing
it or thinking about it.
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A lot of people react positively when designs are easy to understand and
easy to use- we have too many unnecessary things everywhere. People want
simplicity.
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Unobtrusive designs almost feel like they aren’t designs.
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Each part in a design offers functionality.
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If it isn’t necessary then it shouldn’t be there.
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The smallest almost unnoticeable pieces of a design are part of it and
functional.
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Design is moving from tangible to intangible.
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Design is the search for form.
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Designers understand what people need, even more so than they do
themselves.
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Design is to create a comfortable environment where people feel good.
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A harder part of museum is getting rid of everything that isn’t
necessary.
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Designers job is about what is going to happen, not about what has
happened
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Philosophy is fundamentally non-disposable.
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Companies use design as a way to create value and raise prizes
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There is design that costs more and some that cost less, some is good,
some is bad.
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The idea is that good design is something that distinguishes you. Target
had that in an attainable way.
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Designs become a part of the family. A vase becomes the vase mom always
used or the chair becomes the chair that dad always sat in.
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Ask yourself if you would buy it yourself.
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Design is about mass production. Using industry to produce cereal goods.
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Like we are afraid to admit that we are in the 3rd
technological world.
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Why do we feel that we need to keep using things from the past?
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Are the things we doing really having an effect and making a change?
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Why would we have poorly designed projects when we have tons of good
designs out there?
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Design something that is better with use.
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Wearing in instead of wearing out. Relationship is more satisfying as
time goes on.
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Working to stimulate people’s minds.
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Needs to be plugged into natural human behavior.
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A lot of designers design for the 10 percent that already have too much
stuff when the other 90 don’t even have the common necessities.
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Have to know that most things will once end up in landfills. Products
are living in such a complex environment.
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Now we have to think about what happens with our designs after people
are done using it, how will it be disposed of?
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Designers creating scenarios around objects. Teach people consequences
on what they decide to use.
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Consumers imagine how an object will affect their lives.
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Value of design will be measured in the future more than it is now and
how it will enable us to survive on this planet.

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